![]() Merida is a very bold, brave, daring, courageous, stubborn, rebellious, and headstrong girl who does not fit the stereotypical princess role. She loves her family, but she wants to control her own destiny. ![]() She spends her days practicing archery, riding her horse Angus, and exploring the world around her. Official Description Merida is a princess by birth and an adventurer by a spirit. Despite her outgoing, forceful, headstrong, and willful personality, Merida does have a playful softness of heart particularly when it comes to her younger triplet brothers, Harris, Hubert, and Hamish. She is also skilled in sword-fighting and racing across the countryside on her horse, Angus. Merida has honed her skill in archery and is one of the most skilled archers ever seen. Despite Elinor's desire to see Merida as a proper royal lady, Merida is an impetuous girl who wants to take control of her own destiny. Queen Elinor's expectations of her daughter cause Merida to see Elinor as being distant while also causing friction between the two. Later after Mor'du's demise and Queen Elinor was changed from her bear form to her human form, Angus and her mother's horse are seen during the end of the film when Merida and Queen Elinor are riding on their horses exploring Scotland with Merida finally getting along with her mother.Merida is the headstrong and free-spirited 16-year old tomboyish, willful daughter of Queen Elinor, who rules the kingdom alongside her husband, King Fergus. When the clans are attacking Queen Elinor who is transformed into a bear (they think she is Mor'du), Merida is seen riding on Angus as she fixes the Clan Dun Broch tapestry whom she sliced during an argument with her mother as Merida and Angus follow the wisps to find her mother with the real Mor'du watching them as they arrive to stop the clans from hurting her mother. Angus who is outside the cottage becomes frightened when a beam of light shines outside the cottage, since the Witch is putting ingredients to make a cake that would change her fate. Upon seeing the wisps, Merida asks Angus to follow them in which he refuses at first since what Queen Elinor told her when Merida was young was that following wisps may lead to fate.Īngus and Merida follow the trail of wisps leading the two to the Witch's Cottage as Merida enters the cottage since Angus cannot enter. Later after an argument with her mother about her actions during a tournament of archery, Merida decides to change her fate as she rides on Angus bareback through the forest until they come across the Ring of Stones as well as a trail of will o' the wisps. Angus is then seen when Merida is talking to her mother about the clans arriving to the castle grounds while she cleans Angus' stall as she asks him what would she say to her mother if she would listen. Later, Merida rides on Angus back to the castle grounds and returns him to the horse stable. Their bond is strong and loving, as Merida can coax him into one adventure after another and allows no one in the castle but herself to see to his care.Īngus is first seen during the musical number " Touch the Sky" where Merida rides on him through the forest shooting arrows at targets and later seen watching Merida climb the cliffs and discovering a waterfall. He can be balky, stubborn or faint-hearted at times, but is ultimately very loyal to Merida. ![]() Black as night with ivory muzzle and fetlocks, Angus is Merida’s powerful Shire horse and her most trusted confidant.
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